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GunSpectre

GunSpectre

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Devlog

  • Crossing the Finishing Line
    July 01, 2023 by Clickteam
    3
    It took a long time to get here, but we made it! You can now fight, explore, and survive in the world of GunSpectre! GunSpectre started off as a hobby project that bore little resemblance to the game... Continue reading
  • The Scenic Route
    March 05, 2023 by ChrisBlackRX
    1
    Hope everyone has had a good couple of weeks since the last log. We would have shared more, but much of the stuff we've been doing lately has been heavy on spoilers! What I can share today is that we... Continue reading
  • The Gentle Art of Making Enemies
    February 10, 2023 by ChrisBlackRX
    Another week down, another week closer to launch! This week, we cooked up some additional enemies for your fighting pleasure. Even though we had a good variety to begin with, it never hurts to have mo... Continue reading
  • Filling in the blanks!
    February 03, 2023 by ChrisBlackRX
    Hope everyone had a good week! It took a hot minute, but GunSpectre's world has finally been filled. At one point, we had finished a smaller version of this world, but we felt that we could give you m... Continue reading
  • Greetings!
    January 26, 2023 by ChrisBlackRX
    4
    Greetings! If you've found yourself here, then you already know that the GunSpectre itch.io page is live. We also have a page on Steam that you can check out here ! Working on GunSpectre has been a lo... Continue reading
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